(#3) Reshaping Personal Space: A New Chapter in the “Screen Narrative” of Consumer Electronics

Foldable Screens

Editor’s note: When a screen evolves from a passive component into a defining narrative for product identity, user experience and brand ecosystems, competition in consumer electronics changes fundamentally. In the most private environments—personal devices and the home—screen technology is driving a comprehensive reshaping of form, interaction and content ecosystems. This issue examines four leading areas—foldable devices, spatial computing, e-sports displays and smart homes—and interprets how screens are rewriting the value logic of consumer electronics.


I. Foldable Screens: Hardware Has Crossed the Inflection Point — Ecosystem Collaboration Remains the Achilles’ Heel

In 2024, Samsung’s Galaxy Z Fold 6 introduced an integrated approach combining ultra-thin glass (UTG) with an improved hinge, achieving a folded thickness under 11 mm and reducing visible crease by roughly 60% versus the prior generation. At the same time, Google’s Pixel Fold pushed developers toward easier large-screen adaptation through a deeply customized Android framework.

“As foldable screens mature, competition has shifted from a reliability race to a utility race,” observed Ross Young, co-founder and CEO of DSCC (Display Supply Chain Consultants).

In Q1 2024, global foldable phone shipments rose 33% year-on-year to 6.2 million units, with Samsung capturing 62% market share. Yet average selling prices fell 18% year-on-year, signaling a move from early adopters to mainstream consumers. The decisive question is no longer whether a device can fold, but what it does once folded.

Ecosystem adaptation remains the bottleneck. Despite hardware progress, application fragmentation is the primary constraint. The Director of Product Management for Large Screens and Foldable Devices at Google, speaking at a recent developer conference, described developers’ challenges: an app must support multiple interface logics simultaneously—folded, unfolded, external display and multi-task split modes. Google’s response is a smarter “continuity API” that allows apps to sense fold angle and intent, enabling dynamic content and layout transitions rather than crude interface stretching.

Towards a cross-device foldable ecosystem. An Apple patent (US 20240184321 A1) suggests research into a magnetically attachable, processor-less secondary screen that converts an iPhone into a tablet—hinting at “distributed folding.” As analyst Ben Bajarin of Creative Strategies explains, future folding experiences may be constructed dynamically from multiple devices via wireless aggregation. Realizing this vision requires deep system-level collaboration across operating systems, wireless protocols (e.g., Wi-Fi 7) and display technologies—challenges that far exceed perfecting a single reliable hinge.


II. Spatial Computing: Vision Pro’s Visual Benchmark and Divergent Industry Paths

Apple’s Vision Pro, with dual micro-OLED panels offering >4K per eye, high pixel density and extremely low latency, reset expectations for visual fidelity in spatial computing. Its $3,499 price point, however, underscores the gap between technical leadership and broad commercialization.

Three competing optical/display paths have emerged:

  1. Micro-OLED (silicon-based OLED): Exemplified by Vision Pro—exceptional resolution and contrast but high cost and constrained supply.
  2. Pancake optics + Mini-LED / Fast-LCD: Seen in devices such as Meta Quest 3—balancing cost and performance by folding the light path through compact “pancake” optics and leveraging bright Mini-LED backlights.
  3. Optical waveguides + Micro-LED: The long-term ideal—micro-LEDs provide compact, high-brightness sources and waveguides enable eyeglass-like form factors. According to Yole Développement, however, mass-production costs for high-performance micro-LED microdisplays are unlikely to reach consumer price points before 2027.

“Vision Pro’s legacy is setting a new technical bar for immersion,” said Douglas Lanman, director of display systems research at Meta Reality Labs. It forced the industry to rethink required pixel density (PPD), motion blur characteristics and precision in color and distortion calibration to achieve a “retina-level” experience—accelerating work on next-generation displays across players.

Market reality reflects cost trade-offs. IDC projects a recovery in global AR/VR headset shipments to 10.1 million units in 2024, a 46% year-on-year increase. Pancake optical solutions are expected to grow from 37% of shipments in 2023 to about 65% in 2024, while Micro-OLED will remain a niche high-end choice. The consumer market continues to favor cost-effective solutions that deliver acceptable immersion for a broader audience.


III. Gaming Monitors: From Parameter Competition to the Experience Loop

In 2024 the gaming monitor market shifted from a refresh-rate arms race to building holistic performance ecosystems around the display. Releases such as the ASUS ROG Swift PG32UCDM and the Alienware AW3225QF (both 32″ 4K, 240 Hz QD-OLED) show specification convergence; competition is moving deeper into chips, algorithms and ecosystem integration.

Key trends reshaping the category:

  • Dedicated display processing units (DPUs): NVIDIA’s G-Sync chips have evolved beyond variable refresh to integrate hardware-level color calibration, HDR tone mapping and ultra-low-latency input optimization.
  • Cross-device awareness and synchronization: Solutions like ASUS’s Armtron Controller link monitor, motherboard, GPU and peripherals to monitor system load and dynamically adjust refresh rate, HDR mode and even ambient lighting to match gameplay.
  • QD-OLED’s rise and its practical challenges: QD-OLED offers near-instant pixel response (≈0.03 ms), true blacks and wide color gamuts—making it the benchmark for competitive esports. But manufacturers must manage Automatic Brightness Limiter (ABL) behavior in prolonged high-brightness scenes (e.g., snowy maps) and address player concerns about burn-in from static HUD elements.

“The future of gaming monitors is to act as system sensors,” said Jeff Fisher, Senior Vice President of GeForce Experiences at NVIDIA.

G-Sync is evolving from tearing prevention to frame-sequence prediction: by communicating with the GPU, the monitor can anticipate upcoming frames and proactively tune overdrive, local dimming and motion-reduction parameters. That integrative hardware-software optimization yields larger perceived gains than simply increasing Hz.


IV. Smart Home: From Ancillary Display to Environmental Core

At CES 2024 Samsung demonstrated Ballie—an AI home assistant with a miniature projector for interactive wall and desktop interfaces—while LG showcased transparent OLED panels that become effectively invisible information surfaces when idle.

Screens are changing roles in the home.

“Screens are shifting from information presentation to environment enhancement and service gateways,” says Bill Ablondi, director of smart home strategy research at Strategy Analytics.

Two clear trends stand out: the contextual disappearance of displays (transparency, rollability, projection) so interfaces surface only when needed; and the distributed presence of many lightweight screen nodes—fridge doors, smart speakers, mirrors—collaborating across the home rather than relying on a single central tablet.

Convergence at scale. ABI Research forecasts annual shipments of smart-home devices with displays (smart speakers, thermostats, refrigerators, security panels, etc.) will exceed 350 million units by 2028. Over 30% of smart speakers are expected to include touchscreens, positioning them as primary control and commerce touchpoints. Amazon and Google are advancing “ambient intelligence” to make screen interactions more natural and frictionless.

“The next battle is for the home operating system,” Morgan Stanley analyst Erik Woodring wrote. Apple (with HomePod and screen-enabled devices), Google (Nest Hub) and Amazon (Echo Show) are each integrating voice assistants and display interfaces to create unified platforms for IoT control, content and communications. The screen is the most intuitive, frequent touchpoint in that contest.


Screens as the Nerve Endings of Experience

“The “screen narrative” in consumer electronics has entered a multidimensional competitive phase. At the hardware level we see advances in materials (more durable UTG, more efficient OLED chemistries) and new form factors (folding, rolling, transparency). At the software and ecosystem level the industry is shifting from mobile operating systems to spatial operating systems and from single-device optimization to seamless cross-device experiences.Ultimately, a product’s success will be judged less by raw screen specs and more by its ability to deliver a coherent, intelligent and emotionally resonant experience. Screens are becoming the nerve endings that mediate human interaction with the digital world. Companies that build better screens without constructing the surrounding “experience world” risk being relegated to the commodity layer of the value chain.” — Tim Bajarin, Chairman, Creative Strategies (40+ years in consumer technology analysis)

All articles and insights of the Special Edition of Smart Display

(#1) The Evolution of Display Technology: The Underlying Logic from LCD to Micro-LED

(#2) Beyond Display: Integrating Sensing, Interaction, and Computing into the Screen Itself

(#3) Reshaping Personal Space: A New Chapter in the “Screen Narrative” of Consumer Electronics

(#4) The “Digital Skin” of Public and Commercial Spaces: From Information Display to Spatial Empowerment

(#5) The Hidden Trump Card in the Supply Chain: The Battle Between Materials, Equipment, and Chips

(#6) Business Model Battle: From Panel Manufacturing to Ecosystem Building

(#7) Display Industry from a Capital Perspective: Undervalued Opportunities and Innovation Hotspots

(#8) After the Interface Disappears: When the Display Blends into the Environment